Our art and asset team create character and environment concept art and look-development, as well as key and static art for use in game, promotional trailers, and marketing material.
Our interconnected studios in the UK and Australia collaborate with clients all over the world in the film, TV, gaming, video production, events, marketing and advertising industries.
Our character development team have created photo-realistic or stylised character concept art and illustrations for some of the largest game studios in the world including Tencent, Riot Games and ByteDance.
Pre-rendered or in-engine environment art for concept work or promotional trailers and in-game cinematics.
Jumbla's art department create bespoke images or use the assets we've made for your cinematic to produce illustrations and designs for your game including icons, player cards, lobby screens, key art, box art as well as all the marketing art for your game. We've produced art for Ubisoft, King, Tencent and NBA 2K.
Our asset creation department will take your concept art, or the concept art we've created for you and turn it into character and environment models and props, then undertake look-development. Or our team can adapt your game assets and up-rez to cinematic quality for your trailer or marketing art.
Jumbla's art department is full of the world's best specialists. Whether it be concept, 2D or 3D art, DMP or texture and shading, our artists are masters across a diverse spectrum of styles, genres and techniques.
The Summit Creative Awards
x2
The Summit International Awards
x3
The W3 Awards
x 7
The Muse Awards
x 12
The Communicator Awards
x 5
The Bass Awards
x 2
The AEAF Awards
x 6
The Vega
The Daytime Emmy Awards
x 1
The Webby Awards
x 2
The Horizon Interactive Awards
x 6
The Australian Video Producers Association
x 5